ONE WAY
Controls
Rcoket selection - E
Movement - W A S D
Roll - Q E
Boost - Spacebar
Self destruct - repeating spacebar press
Menu and rocket selection UI - mouse + left click
Pause - tab
You have been tasked with defending your base from incoming waves of enemies. This game gives you 15 level which increses in difficulity, hostile types and their numbers. Level 15 include BOSS and is meant to be most challenging.
You can chose from 10 different rocket types which varries from each other and each one have some special perk which is described on its card.
All levels have been unlocked now to avoid bugs or not ability to play because it was developed in Unreal Engine and save system that i am using works for desktop games and i dont know how would it behave in browser.
Whole game took about 60 hours to make including all models and renders. Its build in Unreal Engine 4.23, all models and their renders were make in blender 4.3.2
I will put downloadable desktop version later when piratejam voting is finished.
Link to your GDD:
Onedrive GDD:
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
One way is a 3D tower defense where you take control of rocket launcher defending itself from hostile army.
Please explain how your game fits the theme:
You control rockets and lead them into waves of enemies
Is there anything you'd like the judges to pay particular attention to?
Any feedfack regarding balancing of rockets and ememies is welcome. Also any bug reports. In case you would like more levels or have any suggestion leave comment or join my discord: https://discord.gg/aF9vCzvhek
Updated | 5 days ago |
Published | 27 days ago |
Status | Released |
Platforms | HTML5 |
Author | Daefiant Armory |
Genre | Action |
Made with | Unreal Engine |
Tags | 3D, My First Game Jam, Roguelike, Tower Defense, Unreal Engine |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
Download
Click download now to get access to the following files:
Development log
- Updated UI8 days ago
- Updated Levels24 days ago
- First playable build upload25 days ago
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